I'd love to see it come to life as an actual game at some point, but I doubt that would ever happen. I am really happy to just re watch this now, two years after that cold November when we dreamed up this girl Dusty.
The story is about a girl who has a life threatening disease. A non-specific disease, it doesn't matter what kind. She fears it, hates it and is intrigued by it at the same time. As a result of her condition and imaginative mind she ends up half-way between reality and her own fantasy world. Here she meets the physical image of the disease that plagues her. Growing from her like a tree with blood red leaves. Beautiful, haunting and horrifying all at once. She tries to find herself, reach out to her disease. We'll never know how it ends.
This movie was very symbolic back then, and now more than ever do I feel like we actually accomplished the portrayal of ambivalence towards disease. Something that I'm currently and always in the middle of. Full credits at the end of the movie. Me and Gabriella collaborated on concept design and direction. She made all of the animations while I painted all the textures and modeled Dusty and her Disease. Now I'm gonna go ahead and watch it again.